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Rules For Gunfighting: Navy vs. Marines

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  • Rules For Gunfighting: Navy vs. Marines

    (from a Marine friend)

    USMC Rules For Gun Fighting

    · Bring a gun. Preferably, bring at least two guns. Bring all of your friends who have guns.

    · Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.

    · Only hits count. A close miss is still a miss.

    · If your shooting stance is good, you're probably not moving fast enough nor using cover correctly.

    · Move away from your attacker. Distance is your friend. (Lateral and diagonal movements are preferred.)

    · If you can choose what to bring to a gunfight, bring a long gun and a friend with a long gun.

    · In ten years nobody will remember the details of caliber, stance, or tactics.

    · They will only remember who lived.

    · If you are not shooting, you should be communicating, reloading, and running.

    · Accuracy is relative: most combat shooting standards will be more dependent on "pucker factor" than the inherent accuracy of the gun.

    · Use a gun that works EVERY TIME.

    · Someday someone may kill you with your own gun, but they should have to beat you to death with it because it is empty.

    · Always cheat = always win. The only unfair fight is the one you lose.

    · Have a plan.

    · Have a back-up plan, because the first one won't work.

    · Use cover and concealment as much as possible.

    · Flank your adversary when possible. Protect yours.

    · Don't drop your guard.

    · Always tactically reload and threat scan 360 degrees.

    · Watch their hands. Hands kill. (In God we trust. Everyone else, keep your hands where I can see them).

    · Decide to be AGGRESSIVE enough, QUICKLY enough.

    · The faster you finish the fight, the less shot up you will get.

    · Be polite. Be professional. But, have a plan to kill everyone you meet.

    · Be courteous to everyone, friendly to no one.

    · Do not attend a gunfight with a handgun, the caliber of which does not start with a "4".


    Navy Rules for Gun Fighting

    · Go to Sea

    · Send the Marines

    · Drink Coffee

  • #2
    Rules?? In a knife fight???

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    • #3
      bad hammy = Horse Whisperer?

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      • #4
        Re: Rules For Gunfighting: Navy vs. Marines

        Navy Rules for Gun Fighting
        · Go to Sea
        · Send the Marines
        · Drink Coffee
        Naval Aviation Rules for Gun Fighting
        * Get in your plane
        * aim cannons and/or missiles
        * pull trigger
        * fly away

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        • #5
          Re: Rules For Gunfighting: Navy vs. Marines

          Originally posted by tafnut
          * aim cannons and/or missiles
          * pull trigger
          * fly away
          Sounds more like the Village People Navy folks to me, might have to reorder a bit . . .

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          • #6
            Wouldn:t happen to be Commander Dave, no?

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            • #7
              Re: Rules For Gunfighting: Navy vs. Marines

              Originally posted by bad hammy
              Originally posted by tafnut
              * aim cannons and/or missiles
              * pull trigger
              * fly away
              Sounds more like the Village People Navy folks to me, might have to reorder a bit . . .
              You're forgetting one of the most important rules from above:

              · Always cheat = always win. The only unfair fight is the one you lose.
              There's no such thing as a 'fair fight'. Butch knew that.

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              • #8
                When we have staff go to one of our Middle East offices, they have to take small arms training. One of the instructors told one the guys that if he got caught in a fire fight, don't surrender and keep shooting. The odds are greatly stacked against you surviving the kidnapping and he felt it was preferable to take a bullet than getting your throat cut or beheaded on TV after undergoing torture.

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